Out of boredom and a little deviousness, I decided to revamp this simple little webgame I coded in PHP a while back. It has a spicy new layout (for some reason it reminds me of chili peppers) and involved massive amounts of help from Yang the First Class Programmer Boy (thanks, YtFCPB). It is called…
… and it is a cross between the Dadaist parlor game Exquisite Corpse and the children’s game Telephone.
No there really is no point in it… at least practically speaking (but I donno, maybe you’ll find that it is (unintentially) a great way to beef up your grammar chops… tee hee). For me, though, this was a great way to get back into the world of web programming. Because I’m preparing to take on a much more massive and ambitious (at least for my sucky programming fu) project, involving Thank You cards and acts of kindness and eventually, an awe-inspiring web-based dynamically generated display of visual complexity… and I hope to have this ready in 2 months for inclusion in my grad school app.
I’ll write a longer blog later about this Thank You cards idea and how it came to be, but for now, dinner is calling. Yom yom yom.
I’ve finally gotten around to rearranging my blog layout!
For a long time the old one was bothering me. For one, in a large maximized window, a huge empty white gap would open up in the middle. I also disliked the typeface for the title (which I kinda picked halfheartedly… which I’m told you should never do if you’re any bit serious about design. Oops. =)). Lastly, the repeating halftone dot pattern on the left side wasn’t perfectly lined up (barely noticeable but it bothered me nonetheless).
In this iteration, one of my goals was to make some room for additional informational/navigational elements. But I wanted to maintain the basic idea of the old one, which was that this should be as basic and simple as a blog could get, stripped down to little more than entries + a tag cloud as a primary means of navigation.









